entity texture features. 2 1. entity texture features

 
2 1entity texture features allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`

names property will also match against the whole line ( (names. This mod should be compatible with any mod added entities. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 20–1. 4. Created 2 years. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g "mob4. [ETF] Entity Texture Features Mod. API updated for other mods to utilise ETFs random texture . 2. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. Supports 1. - block entity features will not render if the texture is animated as it is not supported * (no need to change settings)*. This mod should be compatible with any mod added entities. 2. Made for Faithful 32x Resource Pack. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Blinking mobs. Last updated Nov 4, 2023. json; A few of these options can also be changed via the Puzzle mod; Mod support. Changelog. This mod should be compatible with any mod added entities. Settings & configuration. as well as fixing a notorious `Tinkers construct` crash on forge. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. 18306 downloads. 20. 3. jem file). 930 downloads. altered the livingEntityMixin structure to accommodate plans for EMF. This mod should be compatible with any mod added entities. 4. 3 brings with it many fixes and stability issues as well as compatibility features and some long time missing features. textures ending with numbers now use the separator ". 0. Created 2 years. blueaxolotl_mc • 4 months ago. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. 2 Forge. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. 402 downloads. +Player skin features!)Versions Entity Texture Features 4. - drowned outer layers support random and emissive textures using the vanilla format. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. g big_chungus_0. 6. 1. This mod should be compatible with any mod added entities. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. This will likely be the case on some Mods if you use Curse Maven Method. g "mob4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. . CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 2. 5% would not trigger 0-3% or 4-6% checks. This project is licensed with LGPL v3. Settings & configuration. "jumpStrength" texture property to vary textures by their jump strength *(useful for horses)* 3. 9k download s. fixed the name property not respecting text formatting codes e. This mod should be compatible with any mod added entities. Download [ETF] Entity Texture Features 4. 3 too) - fixed armor stands with nbt "Marker:1b" not working. Download [ETF] Entity Texture Features 4. png 160 × 160; 324 bytes Dragon Fireball BE2. add. Custom, Emissive and Varied mobs like Optifine and so much more. Download [EMF] Entity Model Features 0. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. 908. 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod Mod support Emissive textures allow parts of a mob / entity's texture to glow as in the image above ; An emissive texture is a copy of the regular mob texture including only the parts you want glow ; To render correctly, the emissive texture should be the exact same size as the original mob's texture, otherwise you may get Z-Fighting with shaders. Published on May 10, 2023. Client Decoration Utility. fixed api methods not being static. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. class for rendering and utilise it correctlyThe developer of the Entity Texture Features mod is working on another mod called Entity Model Features. 559 downloads. Download Report . This mod should be compatible with any mod added entities. 2 Fabric & Quilt. It does not use cursemaven, it decompiles the built mod in the workspace. Download [ETF] Entity Texture Features 4. 2 will remain supported with feature updates, but 1. Settings & configuration. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what OptiFine offers. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. json; A few of these options can also be changed via the Puzzle mod; Mod support. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. 4 on Modrinth. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. " like OptiFine for variants (e. 9 on Modrinth. First to enable the skin features in this mod you must put the marker in your skin file, this is the red,green,blue,white,black pixels just below the head texture in the example image above. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. " to separate the variant (e. This mod should be compatible with any mod added entities. 20-pre1 Fabric. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. None of the files are hosted on our server. ETF v4. 6. ETF 4. 49 downloads. 4. g. You might need to load the ressource pack twice for some reason (CTRL+F3) _____ There is a file in the folder wich will show you all the name possible for their respective textures to display. This also allows other mods to add new random properties for easy use in ETF & EMF. Random property code now only stores the entities initial conditions if they have been tested by. ProTip! Adding no:label will show everything without a label. Published on Jun 10, 2023. This mod should be compatible with any mod added entities. g "mob4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Entity Texture Features (ETF): EMF uses several features from my other mod ETF so it is recommended (and will one day soon be mandatory for some things I have planned) Highly recommended ; Entity Culling: This mod does wonders for reducing entity rendering lag, doing even more than Sodium's included entity culling. 2. 2. Supports 1. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. All direct download links on our website are provided by the authors. 2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 0. [ETF] Entity Texture Features Mod. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textureslike OptiFine for variants * (e. 47569 downloads. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 6. Entity Texture Features 4. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. Changelog. MCPPPP (1. Last updated Nov 4, 2023. Published on Jul 26, 2022. ETF Changelog: [V3. Blinking mobs. g "mob4. 3k download s. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. I made the mistake of downloading it, and it would crash my server startup, so I think it would be better to remove it so that others don't come into the same. 1 [ETF] Entity Texture Features 4. 6. 2. 😑️ Blinking mobs. 607 108. ArrayIndexOutOfBoundsException: Index -1 out of b. {"payload":{"allShortcutsEnabled":false,"fileTree":{". 1 Forge. 9 on Modrinth. Chances are it also works on versions below that, however, those versions. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. This project is licensed with LGPL v3. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. This resource pack adds 15 new axolotl variants. ago. 20–1. 2; Files. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so. Settings & configuration. [ETF] Entity Texture Features Mod. 19. 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Published on Jun 9, 2023. [4. 19. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. Feel free to give feedback. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. 20 Other Texture Pack. 0. 0] Update summary: ETF v4. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. textures ending with numbers now use the separator ". 2 Forge. Entity Texture Features - [Fabric & Forge] Mods 5,125,602 Downloads Last Updated: Mar 24, 2023 Game Version: 1. 6. 3] - fixed a crash related to forge loading without cloth config, that caused the game to crash prior to displaying the missing mod warning - sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. Published on Dec 31, 2022. 4. textures ending with numbers now use the separator ". forge1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Sprites are not supported. ETF v4. 5k download s. Changelog [4. json; A few of these options can also be changed via the Puzzle mod; Mod support. his mod allows you to use OptiFine CEM Resource Packs without. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 19. 3. Supports 1. The game crashes when I play on the server and this is the log: `---- Minecraft Crash Report ---- // Daisy, daisy. [ETF] Entity Texture Features 4. 20. json; A few of these options can also be changed via the Puzzle mod; Mod support. 17+) - Intended to load the MCPatcher/OptiFine animated texture. 18. 5 on Modrinth. json; A few of these options can also be changed via the Puzzle mod; Mod support. 19. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Minecraft Texture Packs. fabric. You need to test it yourself. added model texture override support. Download [ETF] Entity Texture Features 4. 4 Fabric & Quilt. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. json; A few of these options can also be changed via the Puzzle mod; Mod support. Changelog [V4. 1. jem file from the texture pack and it should load that mobs without fresh animations so it will be fixedChangelog. 0. Crash log---- Minecraft Crash Report ----// Everything's going to plan. 6. Report Follow . This mod should be compatible with any mod added entities. 20–1. 20. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. Fabric, Quilt 1. Featured versions See all . - By traben_0 Custom item textures. 16x Minecraft 1. 0 on Modrinth. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. 2. " to separate the variant (e. 2, 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. "maxHealth" texture property to vary textures by their max health *(useful for horses, and all mobs)*Several fixes, primarily for the random property system rewrite in 4. x] [Fabric] Entity Texture Features [V4. 0] updated to 1. 1 [ETF] Entity Texture Features 4. 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Auto-featured . Created 2 years ago. g. Subtract this texture's RGB values from the previous. Settings & configuration. 13. Download Install Description Files Images Several fixes, primarily for the random property system rewrite in 4. 3 too) fixed armor stands with nbt "Marker:1b" not working; improved compat with modded custom boat type textures; Files. [ETF] Entity Texture Features Mod. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need. 19 (for now 1. 1. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). 6. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 0 on Modrinth. Custom, Emissive and Varied mobs like Optifine and so much more. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. 877. We. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. added an option to enable extra warden textures like the heart to apply to the entire model. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 3. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 20–1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 6. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. - added support for. More Texture Animations . added an option to enable extra warden textures like the heart to apply to the entire model. This mod should be compatible with any mod added entities. 4. 20-4. 1. 1 Fabric & Quilt. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed api methods not being static. Entity Texture Features [V2. Entity Culling - Using async path-tracing to hide Block-/Entities that are not visible; Entity Model Features [CEM] - EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. 7901 downloads. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod Mod support added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 857. +Player skin features!)Next, installing Entity Textures Features (ETF) will “fix some visual errors and extend the capabilities of the CEM mod. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. Changelog [4. Download and browse 100 [EMF] Entity Model Features versions. 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. x] Download Report . CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. If it helps phoenix's texture pack uses the "name. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. I have tried using the default arrow texture instead to rule out a problem with the texture itself, but there was no change. 222 downloads. Download [ETF] Entity Texture Features 4. 4. optimized texture sizes in jar thanks to @robotkoer. This mod should be compatible with any mod added entities. 5 darkens. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. [ETF] Entity Texture Features Mod. 1. 1,522 follower s. This mod should be compatible with any mod added entities. Download [ETF] Entity Texture Features 3. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 on Modrinth. BVzZfTc1. Published on Apr 23, 2023. Add a Comment. Added: - Optifine parity: Size & Color texture properties. OptiFabric: A note about the 1. Supports 1. Rabbits can be frogs. 4 on Modrinth. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. property percentage mode values not being rounded as integers (an entity with health percentage 3. NOT AN OFFICIAL MINECRAFT PRODUCT. Progress: 100% complete:. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. (from modrinth). Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Client Decoration Mobs Utility. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. ETF 4. 482 downloads. I cannot recommend this enough.